Making Complex Ideas Easier To Draw (Character Creator Course PREVIEW)

I've been making some progress on inking up this bad-ass diva this morning. Though, not as much progress as the 3 talented inkers who’ve already given their take on E (THANKS: Charles Ben Jones, Kevin Phillips and Vince Rodriguez) – you guys are awesome…

It’s always an honour to see someone else’s interpretation of your work – because although they’ve inked over your drawing, their style is still so potent in the polished line art of the finished presentation…

So far I’ve got the outline of E done and dusted – this stage actually takes longer than expected sometimes because it’s the point at which the rough draft of the drawing gets cleaned up and the design is essentially set in stone.

Working out how and where to lay down those polished contours can be challenging sometimes, especially in the areas where the sketch gets rather rough.

When I posted up the first draft of this illustration, I mentioned that the hands were positioned in such a way that it seemed like E was almost praying – rather than cracking her knuckles and clenching her fist. So I ended up going back and re-positioning the entire arm on her far right so that it was sitting higher. It wasn’t such a big deal to rehash that part of the pic, since it was still in the early stages of development. But one of the ways in which I found a fix for the fists was by actually taking on E’s pose for myself and observing how my arms and hands were positioned naturally. I’ll do this often if I can’t quite get my head around how a characters pose should look. The trick is then taking note of the key attributes of the pose that I've imitated, really analyzing how everything is positioned, and then figuring out how to interpret that within the context of the idea I’ve already drawn down onto the page. Of course, this task is much easier if you’re a visual thinker. Then you can take what you’ve learned from your observations and visualize how they might apply to the already established composition of your character… But something that makes this task even easier is if you’re able to interpret your observations and ideas through a simplification filter inside your mind. Yep, I’m talking about converting everything into Cylinders, Boxes, and Spheres… Why? The advantage to thinking in these simpler terms is that it makes it much easier to comprehend how everything should look when turned in space and presented on the page on a particular angle or within a certain perspective. This by far was one of my greatest and most powerful realizations as an artist. Often times I’ll start out all my illustrations using very basic, geometrical versions of what the illustration I’m creating will ultimately become. Throughout the entire process I’m constantly thinking in terms of primitive forms. And this simplification method doesn’t just serve us to better visualize and construct our drawings down onto the page. By thinking of your drawing as being made of basic shapes, you’re also able to ensure that it’s constructed with form in mind, giving your illustrations added depth and dimension by default. You’re also able to align the various elements within your drawing in perspective more accurately and foreshortening becomes much easier as a result because you’re no longer distracted or confused by the complex structures of human anatomy. All the muscles, costuming, rendering and details can be built right of the top of those basic forms once you’ve used them to construct the foundation of your illustration. Still, I’m not gonna lie, getting E’s right arm to look correct in such a foreshortened perspective still proved to be somewhat of a hassle to pull of initially. But nothing is 100% full proof, and though a solid building block foundation might help, it won’t do all the hard work for you. Sometimes I find drawing to be more of an analytical task than a creative endeavor… not all the time, but sometimes. There’s a lot of visual calculations that need to be made in order construct the scaffolding for your drawing… Now that the core outline is done for E, I’m looking forward to moving onto the next stages of this piece. Once the shadows are placed in and the materials are rendered out, that’s when the illustration really starts to come to life and pop off the page with a whole other level of visual immersion. Then it’ll be onto producing the Coloring Comic Art Lesson for my upcoming training product “Character Creator Course: Women” – Where I’ll be taking you through my step by step method for Coloring Comics using the inked version of this illustration for the demonstration. Can’t wait! Thanks for reading – and Keep on CREATING! -Clayton

#e #form #charactercreatorcourse

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