How to Draw and Shade Muscular Arms



You probably already know by now that the first thing we have to master when it comes to drawing Comic Books is the fundamentals of Dynamic Figure Drawing.

That includes learning about the underlying principles of drawing such as Perspective, Form, Proportion, Composition and the Scale and Placement of your Figures...

These fundamentals provide the scaffolding that holds up a well-drawn Comic Book Illustration.

But once you’ve got the Fundamentals down pat, where do you go from there?...

To really create an eye-catching piece of Comic Art, you’ll need to know how to take advantage the Lighting, Rendering, and Detailing Techniques you can use to ramp up the amount of impact it'll leave on your audience!

The only problem is…

Many of us have a tremendous amount of DIFFICULTY when it comes to Shading and Rendering our Comic Art!

When I started learning this stuff, I wanted to follow the example of the artist’s whose work inspired me the most... I tried over and over again to copy their intricate shadowing and rendering styles, attempting to shade and detail my work just like theirs.

But for the life of me, I couldn’t figure out what was going through their mind as they worked to create the beautiful balance of lighting, rendering and detail inside their art.

You’ve got no idea how much I wished back then that I could’ve just downloaded all the drawing wisdom and experience they had inside their brain, into my own.

Of course I worked at it on my own, experimented, practiced, and eventually years later managed to make some sense of it all – but it took a LONG time.

I bring this up because not too long ago one of my very talented Comic Art pals reached out to me and kindly asked if I could check out his new Lesson on Drawing and Shading the Anatomy of Muscular Arms!

And since it’s the season to be jolly – I wanted to share it with you here today! Because if you can relate with anything I've said so far...

It's going you help you out Immensely!

Now I’m a bit biased here, because I love all of Robert Marzullo’s Comic Art Training. He’s been teaching aspiring Comic Artists for years now, to advance their skills and level up their drawing abilities. And “How to Draw and Shade Muscular Arm Poses” was one heck of a refresher, even for me!

In this lesson, rather than focusing just on the 'basics', you’ll learn how to construct three dynamically lit, rendered and detailed Arms step by step.

This Includes:

  • Drawing the initial base poses (which are super easy to construct yourself if you’re watching this lesson with an open sketchbook and pencil in hand)

  • Creating the simplified forms of the human arm - to give it volume and make it ‘look’ 3D…

  • The construction of the arm’s entire anatomy, each muscle group defined and captured from a variety of unique angles and poses

  • How to accurately light the arm, by defining the shadows based on an established light source

  • Then best of all… Robert delves in-depth into the Shading and Rendering portion of the lesson.

This for me was the highlight of the lesson. There’s just NOT a lot of training out there, this in-depth, on the topic of Rendering and Shading Comic Styled anatomy!

Robert has done a superb job of breaking down his process into easy to follow, simplified steps that almost anyone can accomplish...

You can 'literally' sit there with a sketchbook and pencil, drawing along with the Lesson and you’ll end up with a beautifully lit, intricately rendered arm on the page in front of you by the time you’re done.

And you’ll understand the principles behind the decisions you've made along the way...

...Principles you’ll be able to take with you and reuse over and over again in the many Comic Book illustrations you’ll create there on after.

And that’s what I love most about what Robert's done here…

He lets you inside his creative process and explains his approach to Shading and Rendering the Anatomy of the Human Figure.

As I said before, I would have given anything to see inside the mind of those who inspired me to gain some sort of insight into their process when I was first learning about this stuff.

It would have totally shortcut all that time and frustration I spent trying to develop my skills in Rendering and Shading.

Yes, this lesson focuses on arms… and you’ll learn all about how to pose them and which muscles go where… but the Shading and Shadowing portions of the Lesson can be applied to every other part of the human body using the principles learned along the way.

The lesson covers 3 different arm poses across 3 separate videos, allowing you to see how the anatomy of the arm is constructed from different angles in a variety of poses, and to see how the same techniques can be applied to multiple drawings…

All up, the entire lesson is over an hour long and comes complete with 3 high resolution images of the demonstrated arms, for you to use as reference later on.

The "cost" of this Lesson is just $3, and you get it instantly as a download.

As soon as you order it, a link to the download will be sent straight to your e-mail inbox.

You’ll be able to access it anywhere, immediately.

For the amount of value packed inside this lesson, it’s very inexpensive (less than the price of a regular coffee).

But honestly, the super low price isn’t out of the ordinary for Robert.

Robert Marzullo has always put his best foot forward, giving away hours of free Comic Art training on his Youtube channel. I truly believe that Robert’s only real hope is that you’ll love what this lesson has in store, and that it will truly help you out. And personally, considering the amount of insight packed into this Lesson, I think you’d really be missing out if you didn’t at least try it.

Get Robert Marzullo’s How to Draw and Shade Muscular Arm Poses now for just 3$

Or

At the very least head on over to his Youtube Channel and train yourself up with all his Free Comic Art tutorials.

I 100% endorse Robert’s work and am truly thankful for what he has brought to the growing community of aspiring and talented Comic Artists out there.

Over 41,000 people follow Roberts channel, making him one of the top leaders in Comic Art Education. And it’s truly amazing to think just how many have benefited from the knowledge and experience he’s shared.

If you have any questions at all about Robert Marzullo’s How to Draw and Shade Muscular Arm Poses - just leave them in the comments below and I'll be more than happy to answer them for you!

Thanks for taking the time to read – and Keep on creating!

-Clayton


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