With the advancements of interactive entertainment engulfing our attention span more than ever, do you ever wonder where or even if comics still fit into our leisurely past times?
For us aspiring comic book artisans this is a question that’s never been more relevant to ask. The good news is Tin Man Games may have just brought us all a little closer to answering it.
Appointment With F.E.A.R, the latest addition to their hit Fighting Fantasy series, is only days away from release. Powered by an all new gamebook engine, the team have tried on a unique spin for the interactive, action packed comic book spectical that is sure to get you excited...
After seeing the in-game play test you really have to ask yourself, is this the next level for Comic Books? Just watch the game play test for yourself... You’ll see what I mean:
In the words of Tin Man's creative director himself, here's what Neil has to say: “This is our first foray into a new area for interactive fiction and gamebooks. Appointment with F.E.A.R. cried out to be presented in a new and stylised way and as the new engine started coming together visually, we knew we were on to something pretty special. We’re looking forward to getting our teeth into some other comic book licenses in the future too!”
Appointment with F.E.A.R. drops you straight into the world of Titan City, on a level of comic book immersion and interactivity that’s never quite been seen before. You’re not just reading about the adventures of a random comic book Superhero here –you are the Superhero.
From the get go you’ll select who you are, what powers you possess, and how the entire story will pan out from start to finish. What I’m really looking forward to beyond anything else though is battling head to head with Titan City’s vicious villains. Don’t get me wrong, I’ve witnessed some amazing fight sequences unfold in a regular comic book, but in Appointment With F.E.A.R. you really are a part of the action.
The original Gamebook actually came out in the 1980’s. Tin Man Games wanted to keep that nostalgia alive in their slick interative adaption by telling the story using a majority of the original art work. So I was brought on board to dress the sequentials up with some color.
But then we asked ourselves - Wouldn’t it be cool to be able to pick the kind of hero you wanted play as in the story? The answer was a unanimous “heck YES”, and I was given the honour of creating the smorgasbord of customizable character variations you’ll be able to pick from in Appointment With Fear.
That wasn’t quite enough for the guys over at Tin Man Games though.
Remember those immersive combat sequences I was telling you about? Well going head to head with Titan City’s ferocious foes has got to be one of the coolest things this game has going for it. The moves you make, the kind of power you wield and the damage you dish out all comes down to your unique superhero identity. Long story short, after I was done with the hero’s, I gave the villains, a fresh, yet true to the original upgrade specially for those fight sequences.